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3D Works
![]() Ghoul (Master Project): 2013Final MA3D masters project by Mohadeseh Pilehvarian in 2013. Concept, character and environment design, modeling, texturing, lighting, rendering and compositing. Software: Autodesk Softimage, ZBrush, Mari, Photoshop, Nuke. | ![]() Ghoul (Master Project): 2013Final MA3D masters project by Mohadeseh Pilehvarian in 2013. Concept, character and environment design, modeling, texturing, lighting, rendering and compositing. Software: Autodesk Softimage, ZBrush, Mari, Photoshop, Nuke. | ![]() Ghoul wire frame: 2013Final MA3D masters project by Mohadeseh Pilehvarian in 2013. Concept, character and environment design, modeling, texturing, lighting, rendering and compositing. Software: Autodesk Softimage, ZBrush, Mari, Photoshop, Nuke. |
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![]() The Servant: 2014-2016Servant project is based on a noir story and is about a writer’s life and his imagination. Everything is happening in a dark flat. Modeling, UV layout, sculpting and texturing was my duty in this project and it is still on the process. Software: Softimage, Headus UVLayout, Zbrush, Mari and Adobe Photoshop. | ![]() The Servant: 2014-2016Servant project is based on a noir story and is about a writer’s life and his imagination. Everything is happening in a dark flat. Modeling, UV layout, sculpting and texturing was my duty in this project and it is still on the process. Software: Softimage, Headus UVLayout, Zbrush, Mari and Adobe Photoshop. | ![]() Alphabet: 2015-2016Software: Softimage - Mari - Headus UVLayout |
![]() Shaft 37x25 Game Design: 2013Concepted, designed, modelled and textured the character and some props for Shaft 37x25, a group project with 8 people in MA 3D computer animation at NCCA. Software: Softimage - Zbrush Bournemouth, UK, 2013. | ![]() The Angel: 2015-2016Software: Softimage - Headus UVLayout - Mari | ![]() The Angel: 2015-2016Software: Softimage - Marvelous Designer - Headus UVLayout - Mari |
Environment & props modelling & texturing
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